Friday, January 25, 2008

Far cry 2 - update




Far Cry 2 Exclusive Impressions - Dynamic Environments and Savannah Battles.

-Ubisoft's sequel to the excellent shooter Far Cry will offer a huge, seamless experience powered by some serious technology. We take an exclusive look.

The original Far Cry was a first-person shooter that started off on a vast tropical island, and it offered a remarkable open-ended experience as you fought squadrons of soldiers in sprawling outdoor environments. Then, you discovered a claustrophobic military complex and spent the rest of the game fighting mutant monsters in tight corridors--though that part of the game isn't remembered as fondly. The sequel will embrace the strengths of the first game by pushing even harder on the open-ended nature of the original game. In fact, the game will be built entirely around the concept of open exploration, offering a world that's about 50 square kilometers in virtual size. We had a chance to take a look at the powerful and impressive tech that will power the sequel, as well as to see several of the gun battles in motion.

It's hard to say which aspect of Far Cry 2 is most impressive--the game's powerful tech and excellent audiovisual effects help create a beautiful-looking, constantly changing world full of clever enemies, as well as weapons and vehicles with realistic damage models. However, its fast-paced gameplay looks extremely challenging and should offer plenty of opportunities to use very different strategies in how you want to approach your missions--whether using brute force, sniping enemies from a distance, or even using hit-and-run tactics by keeping a fast vehicle nearby. One thing's for sure: Far Cry 2 is one of the most impressive games we've seen in a long time. The game is scheduled for release later this year on the PC and was recently confirmed for the Xbox 360 and PlayStation 3 as well. We're told that the console versions are being developed with the PC version and will feature all the content of the PC versions. The console versions will ship some time after the PC version hits store shelves.

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